LLVM API Documentation
00001 //===------- llvm/CodeGen/ScheduleDAG.h - Common Base Class------*- C++ -*-===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 // This file implements the ScheduleDAG class, which is used as the common 00011 // base class for instruction schedulers. 00012 // 00013 //===----------------------------------------------------------------------===// 00014 00015 #ifndef LLVM_CODEGEN_SCHEDULEDAG_H 00016 #define LLVM_CODEGEN_SCHEDULEDAG_H 00017 00018 #include "llvm/CodeGen/MachineBasicBlock.h" 00019 #include "llvm/ADT/DenseMap.h" 00020 #include "llvm/ADT/BitVector.h" 00021 #include "llvm/ADT/GraphTraits.h" 00022 #include "llvm/ADT/SmallVector.h" 00023 #include "llvm/ADT/PointerIntPair.h" 00024 00025 namespace llvm { 00026 struct SUnit; 00027 class MachineConstantPool; 00028 class MachineFunction; 00029 class MachineModuleInfo; 00030 class MachineRegisterInfo; 00031 class MachineInstr; 00032 class TargetRegisterInfo; 00033 class ScheduleDAG; 00034 class SelectionDAG; 00035 class SDNode; 00036 class TargetInstrInfo; 00037 class TargetInstrDesc; 00038 class TargetLowering; 00039 class TargetMachine; 00040 class TargetRegisterClass; 00041 template<class Graph> class GraphWriter; 00042 00043 /// SDep - Scheduling dependency. This represents one direction of an 00044 /// edge in the scheduling DAG. 00045 class SDep { 00046 public: 00047 /// Kind - These are the different kinds of scheduling dependencies. 00048 enum Kind { 00049 Data, ///< Regular data dependence (aka true-dependence). 00050 Anti, ///< A register anti-dependedence (aka WAR). 00051 Output, ///< A register output-dependence (aka WAW). 00052 Order ///< Any other ordering dependency. 00053 }; 00054 00055 private: 00056 /// Dep - A pointer to the depending/depended-on SUnit, and an enum 00057 /// indicating the kind of the dependency. 00058 PointerIntPair<SUnit *, 2, Kind> Dep; 00059 00060 /// Contents - A union discriminated by the dependence kind. 00061 union { 00062 /// Reg - For Data, Anti, and Output dependencies, the associated 00063 /// register. For Data dependencies that don't currently have a register 00064 /// assigned, this is set to zero. 00065 unsigned Reg; 00066 00067 /// Order - Additional information about Order dependencies. 00068 struct { 00069 /// isNormalMemory - True if both sides of the dependence 00070 /// access memory in non-volatile and fully modeled ways. 00071 bool isNormalMemory : 1; 00072 00073 /// isMustAlias - True if both sides of the dependence are known to 00074 /// access the same memory. 00075 bool isMustAlias : 1; 00076 00077 /// isArtificial - True if this is an artificial dependency, meaning 00078 /// it is not necessary for program correctness, and may be safely 00079 /// deleted if necessary. 00080 bool isArtificial : 1; 00081 } Order; 00082 } Contents; 00083 00084 /// Latency - The time associated with this edge. Often this is just 00085 /// the value of the Latency field of the predecessor, however advanced 00086 /// models may provide additional information about specific edges. 00087 unsigned Latency; 00088 00089 public: 00090 /// SDep - Construct a null SDep. This is only for use by container 00091 /// classes which require default constructors. SUnits may not 00092 /// have null SDep edges. 00093 SDep() : Dep(0, Data) {} 00094 00095 /// SDep - Construct an SDep with the specified values. 00096 SDep(SUnit *S, Kind kind, unsigned latency = 1, unsigned Reg = 0, 00097 bool isNormalMemory = false, bool isMustAlias = false, 00098 bool isArtificial = false) 00099 : Dep(S, kind), Contents(), Latency(latency) { 00100 switch (kind) { 00101 case Anti: 00102 case Output: 00103 assert(Reg != 0 && 00104 "SDep::Anti and SDep::Output must use a non-zero Reg!"); 00105 // fall through 00106 case Data: 00107 assert(!isMustAlias && "isMustAlias only applies with SDep::Order!"); 00108 assert(!isArtificial && "isArtificial only applies with SDep::Order!"); 00109 Contents.Reg = Reg; 00110 break; 00111 case Order: 00112 assert(Reg == 0 && "Reg given for non-register dependence!"); 00113 Contents.Order.isNormalMemory = isNormalMemory; 00114 Contents.Order.isMustAlias = isMustAlias; 00115 Contents.Order.isArtificial = isArtificial; 00116 break; 00117 } 00118 } 00119 00120 bool operator==(const SDep &Other) const { 00121 if (Dep != Other.Dep || Latency != Other.Latency) return false; 00122 switch (Dep.getInt()) { 00123 case Data: 00124 case Anti: 00125 case Output: 00126 return Contents.Reg == Other.Contents.Reg; 00127 case Order: 00128 return Contents.Order.isNormalMemory == 00129 Other.Contents.Order.isNormalMemory && 00130 Contents.Order.isMustAlias == Other.Contents.Order.isMustAlias && 00131 Contents.Order.isArtificial == Other.Contents.Order.isArtificial; 00132 } 00133 assert(0 && "Invalid dependency kind!"); 00134 return false; 00135 } 00136 00137 bool operator!=(const SDep &Other) const { 00138 return !operator==(Other); 00139 } 00140 00141 /// getLatency - Return the latency value for this edge, which roughly 00142 /// means the minimum number of cycles that must elapse between the 00143 /// predecessor and the successor, given that they have this edge 00144 /// between them. 00145 unsigned getLatency() const { 00146 return Latency; 00147 } 00148 00149 //// getSUnit - Return the SUnit to which this edge points. 00150 SUnit *getSUnit() const { 00151 return Dep.getPointer(); 00152 } 00153 00154 //// setSUnit - Assign the SUnit to which this edge points. 00155 void setSUnit(SUnit *SU) { 00156 Dep.setPointer(SU); 00157 } 00158 00159 /// getKind - Return an enum value representing the kind of the dependence. 00160 Kind getKind() const { 00161 return Dep.getInt(); 00162 } 00163 00164 /// isCtrl - Shorthand for getKind() != SDep::Data. 00165 bool isCtrl() const { 00166 return getKind() != Data; 00167 } 00168 00169 /// isNormalMemory - Test if this is an Order dependence between two 00170 /// memory accesses where both sides of the dependence access memory 00171 /// in non-volatile and fully modeled ways. 00172 bool isNormalMemory() const { 00173 return getKind() == Order && Contents.Order.isNormalMemory; 00174 } 00175 00176 /// isMustAlias - Test if this is an Order dependence that is marked 00177 /// as "must alias", meaning that the SUnits at either end of the edge 00178 /// have a memory dependence on a known memory location. 00179 bool isMustAlias() const { 00180 return getKind() == Order && Contents.Order.isMustAlias; 00181 } 00182 00183 /// isArtificial - Test if this is an Order dependence that is marked 00184 /// as "artificial", meaning it isn't necessary for correctness. 00185 bool isArtificial() const { 00186 return getKind() == Order && Contents.Order.isArtificial; 00187 } 00188 00189 /// isAssignedRegDep - Test if this is a Data dependence that is 00190 /// associated with a register. 00191 bool isAssignedRegDep() const { 00192 return getKind() == Data && Contents.Reg != 0; 00193 } 00194 00195 /// getReg - Return the register associated with this edge. This is 00196 /// only valid on Data, Anti, and Output edges. On Data edges, this 00197 /// value may be zero, meaning there is no associated register. 00198 unsigned getReg() const { 00199 assert((getKind() == Data || getKind() == Anti || getKind() == Output) && 00200 "getReg called on non-register dependence edge!"); 00201 return Contents.Reg; 00202 } 00203 00204 /// setReg - Assign the associated register for this edge. This is 00205 /// only valid on Data, Anti, and Output edges. On Anti and Output 00206 /// edges, this value must not be zero. On Data edges, the value may 00207 /// be zero, which would mean that no specific register is associated 00208 /// with this edge. 00209 void setReg(unsigned Reg) { 00210 assert((getKind() == Data || getKind() == Anti || getKind() == Output) && 00211 "setReg called on non-register dependence edge!"); 00212 assert((getKind() != Anti || Reg != 0) && 00213 "SDep::Anti edge cannot use the zero register!"); 00214 assert((getKind() != Output || Reg != 0) && 00215 "SDep::Output edge cannot use the zero register!"); 00216 Contents.Reg = Reg; 00217 } 00218 }; 00219 00220 /// SUnit - Scheduling unit. This is a node in the scheduling DAG. 00221 struct SUnit { 00222 private: 00223 SDNode *Node; // Representative node. 00224 MachineInstr *Instr; // Alternatively, a MachineInstr. 00225 public: 00226 SUnit *OrigNode; // If not this, the node from which 00227 // this node was cloned. 00228 00229 // Preds/Succs - The SUnits before/after us in the graph. The boolean value 00230 // is true if the edge is a token chain edge, false if it is a value edge. 00231 SmallVector<SDep, 4> Preds; // All sunit predecessors. 00232 SmallVector<SDep, 4> Succs; // All sunit successors. 00233 00234 typedef SmallVector<SDep, 4>::iterator pred_iterator; 00235 typedef SmallVector<SDep, 4>::iterator succ_iterator; 00236 typedef SmallVector<SDep, 4>::const_iterator const_pred_iterator; 00237 typedef SmallVector<SDep, 4>::const_iterator const_succ_iterator; 00238 00239 unsigned NodeNum; // Entry # of node in the node vector. 00240 unsigned NodeQueueId; // Queue id of node. 00241 unsigned short Latency; // Node latency. 00242 short NumPreds; // # of SDep::Data preds. 00243 short NumSuccs; // # of SDep::Data sucss. 00244 short NumPredsLeft; // # of preds not scheduled. 00245 short NumSuccsLeft; // # of succs not scheduled. 00246 bool isTwoAddress : 1; // Is a two-address instruction. 00247 bool isCommutable : 1; // Is a commutable instruction. 00248 bool hasPhysRegDefs : 1; // Has physreg defs that are being used. 00249 bool isPending : 1; // True once pending. 00250 bool isAvailable : 1; // True once available. 00251 bool isScheduled : 1; // True once scheduled. 00252 bool isScheduleHigh : 1; // True if preferable to schedule high. 00253 private: 00254 bool isDepthCurrent : 1; // True if Depth is current. 00255 bool isHeightCurrent : 1; // True if Height is current. 00256 unsigned Depth; // Node depth. 00257 unsigned Height; // Node height. 00258 public: 00259 const TargetRegisterClass *CopyDstRC; // Is a special copy node if not null. 00260 const TargetRegisterClass *CopySrcRC; 00261 00262 /// SUnit - Construct an SUnit for pre-regalloc scheduling to represent 00263 /// an SDNode and any nodes flagged to it. 00264 SUnit(SDNode *node, unsigned nodenum) 00265 : Node(node), Instr(0), OrigNode(0), NodeNum(nodenum), NodeQueueId(0), 00266 Latency(0), NumPreds(0), NumSuccs(0), NumPredsLeft(0), NumSuccsLeft(0), 00267 isTwoAddress(false), isCommutable(false), hasPhysRegDefs(false), 00268 isPending(false), isAvailable(false), isScheduled(false), 00269 isScheduleHigh(false), isDepthCurrent(false), isHeightCurrent(false), 00270 Depth(0), Height(0), 00271 CopyDstRC(NULL), CopySrcRC(NULL) {} 00272 00273 /// SUnit - Construct an SUnit for post-regalloc scheduling to represent 00274 /// a MachineInstr. 00275 SUnit(MachineInstr *instr, unsigned nodenum) 00276 : Node(0), Instr(instr), OrigNode(0), NodeNum(nodenum), NodeQueueId(0), 00277 Latency(0), NumPreds(0), NumSuccs(0), NumPredsLeft(0), NumSuccsLeft(0), 00278 isTwoAddress(false), isCommutable(false), hasPhysRegDefs(false), 00279 isPending(false), isAvailable(false), isScheduled(false), 00280 isScheduleHigh(false), isDepthCurrent(false), isHeightCurrent(false), 00281 Depth(0), Height(0), 00282 CopyDstRC(NULL), CopySrcRC(NULL) {} 00283 00284 /// setNode - Assign the representative SDNode for this SUnit. 00285 /// This may be used during pre-regalloc scheduling. 00286 void setNode(SDNode *N) { 00287 assert(!Instr && "Setting SDNode of SUnit with MachineInstr!"); 00288 Node = N; 00289 } 00290 00291 /// getNode - Return the representative SDNode for this SUnit. 00292 /// This may be used during pre-regalloc scheduling. 00293 SDNode *getNode() const { 00294 assert(!Instr && "Reading SDNode of SUnit with MachineInstr!"); 00295 return Node; 00296 } 00297 00298 /// setInstr - Assign the instruction for the SUnit. 00299 /// This may be used during post-regalloc scheduling. 00300 void setInstr(MachineInstr *MI) { 00301 assert(!Node && "Setting MachineInstr of SUnit with SDNode!"); 00302 Instr = MI; 00303 } 00304 00305 /// getInstr - Return the representative MachineInstr for this SUnit. 00306 /// This may be used during post-regalloc scheduling. 00307 MachineInstr *getInstr() const { 00308 assert(!Node && "Reading MachineInstr of SUnit with SDNode!"); 00309 return Instr; 00310 } 00311 00312 /// addPred - This adds the specified edge as a pred of the current node if 00313 /// not already. It also adds the current node as a successor of the 00314 /// specified node. 00315 void addPred(const SDep &D); 00316 00317 /// removePred - This removes the specified edge as a pred of the current 00318 /// node if it exists. It also removes the current node as a successor of 00319 /// the specified node. 00320 void removePred(const SDep &D); 00321 00322 /// getDepth - Return the depth of this node, which is the length of the 00323 /// maximum path up to any node with has no predecessors. 00324 unsigned getDepth() const { 00325 if (!isDepthCurrent) const_cast<SUnit *>(this)->ComputeDepth(); 00326 return Depth; 00327 } 00328 00329 /// getHeight - Return the height of this node, which is the length of the 00330 /// maximum path down to any node with has no successors. 00331 unsigned getHeight() const { 00332 if (!isHeightCurrent) const_cast<SUnit *>(this)->ComputeHeight(); 00333 return Height; 00334 } 00335 00336 /// setDepthToAtLeast - If NewDepth is greater than this node's depth 00337 /// value, set it to be the new depth value. This also recursively 00338 /// marks successor nodes dirty. 00339 void setDepthToAtLeast(unsigned NewDepth); 00340 00341 /// setDepthToAtLeast - If NewDepth is greater than this node's depth 00342 /// value, set it to be the new height value. This also recursively 00343 /// marks predecessor nodes dirty. 00344 void setHeightToAtLeast(unsigned NewHeight); 00345 00346 /// setDepthDirty - Set a flag in this node to indicate that its 00347 /// stored Depth value will require recomputation the next time 00348 /// getDepth() is called. 00349 void setDepthDirty(); 00350 00351 /// setHeightDirty - Set a flag in this node to indicate that its 00352 /// stored Height value will require recomputation the next time 00353 /// getHeight() is called. 00354 void setHeightDirty(); 00355 00356 /// isPred - Test if node N is a predecessor of this node. 00357 bool isPred(SUnit *N) { 00358 for (unsigned i = 0, e = (unsigned)Preds.size(); i != e; ++i) 00359 if (Preds[i].getSUnit() == N) 00360 return true; 00361 return false; 00362 } 00363 00364 /// isSucc - Test if node N is a successor of this node. 00365 bool isSucc(SUnit *N) { 00366 for (unsigned i = 0, e = (unsigned)Succs.size(); i != e; ++i) 00367 if (Succs[i].getSUnit() == N) 00368 return true; 00369 return false; 00370 } 00371 00372 void dump(const ScheduleDAG *G) const; 00373 void dumpAll(const ScheduleDAG *G) const; 00374 void print(raw_ostream &O, const ScheduleDAG *G) const; 00375 00376 private: 00377 void ComputeDepth(); 00378 void ComputeHeight(); 00379 }; 00380 00381 //===--------------------------------------------------------------------===// 00382 /// SchedulingPriorityQueue - This interface is used to plug different 00383 /// priorities computation algorithms into the list scheduler. It implements 00384 /// the interface of a standard priority queue, where nodes are inserted in 00385 /// arbitrary order and returned in priority order. The computation of the 00386 /// priority and the representation of the queue are totally up to the 00387 /// implementation to decide. 00388 /// 00389 class SchedulingPriorityQueue { 00390 public: 00391 virtual ~SchedulingPriorityQueue() {} 00392 00393 virtual void initNodes(std::vector<SUnit> &SUnits) = 0; 00394 virtual void addNode(const SUnit *SU) = 0; 00395 virtual void updateNode(const SUnit *SU) = 0; 00396 virtual void releaseState() = 0; 00397 00398 virtual unsigned size() const = 0; 00399 virtual bool empty() const = 0; 00400 virtual void push(SUnit *U) = 0; 00401 00402 virtual void push_all(const std::vector<SUnit *> &Nodes) = 0; 00403 virtual SUnit *pop() = 0; 00404 00405 virtual void remove(SUnit *SU) = 0; 00406 00407 /// ScheduledNode - As each node is scheduled, this method is invoked. This 00408 /// allows the priority function to adjust the priority of related 00409 /// unscheduled nodes, for example. 00410 /// 00411 virtual void ScheduledNode(SUnit *) {} 00412 00413 virtual void UnscheduledNode(SUnit *) {} 00414 }; 00415 00416 class ScheduleDAG { 00417 public: 00418 SelectionDAG *DAG; // DAG of the current basic block 00419 MachineBasicBlock *BB; // Current basic block 00420 const TargetMachine &TM; // Target processor 00421 const TargetInstrInfo *TII; // Target instruction information 00422 const TargetRegisterInfo *TRI; // Target processor register info 00423 TargetLowering *TLI; // Target lowering info 00424 MachineFunction *MF; // Machine function 00425 MachineRegisterInfo &MRI; // Virtual/real register map 00426 MachineConstantPool *ConstPool; // Target constant pool 00427 std::vector<SUnit*> Sequence; // The schedule. Null SUnit*'s 00428 // represent noop instructions. 00429 std::vector<SUnit> SUnits; // The scheduling units. 00430 00431 ScheduleDAG(SelectionDAG *dag, MachineBasicBlock *bb, 00432 const TargetMachine &tm); 00433 00434 virtual ~ScheduleDAG(); 00435 00436 /// viewGraph - Pop up a GraphViz/gv window with the ScheduleDAG rendered 00437 /// using 'dot'. 00438 /// 00439 void viewGraph(); 00440 00441 /// Run - perform scheduling. 00442 /// 00443 void Run(); 00444 00445 /// BuildSchedGraph - Build SUnits and set up their Preds and Succs 00446 /// to form the scheduling dependency graph. 00447 /// 00448 virtual void BuildSchedGraph() = 0; 00449 00450 /// ComputeLatency - Compute node latency. 00451 /// 00452 virtual void ComputeLatency(SUnit *SU) = 0; 00453 00454 protected: 00455 /// EmitNoop - Emit a noop instruction. 00456 /// 00457 void EmitNoop(); 00458 00459 public: 00460 virtual MachineBasicBlock *EmitSchedule() = 0; 00461 00462 void dumpSchedule() const; 00463 00464 /// Schedule - Order nodes according to selected style, filling 00465 /// in the Sequence member. 00466 /// 00467 virtual void Schedule() = 0; 00468 00469 virtual void dumpNode(const SUnit *SU) const = 0; 00470 00471 /// getGraphNodeLabel - Return a label for an SUnit node in a visualization 00472 /// of the ScheduleDAG. 00473 virtual std::string getGraphNodeLabel(const SUnit *SU) const = 0; 00474 00475 /// addCustomGraphFeatures - Add custom features for a visualization of 00476 /// the ScheduleDAG. 00477 virtual void addCustomGraphFeatures(GraphWriter<ScheduleDAG*> &) const {} 00478 00479 #ifndef NDEBUG 00480 /// VerifySchedule - Verify that all SUnits were scheduled and that 00481 /// their state is consistent. 00482 void VerifySchedule(bool isBottomUp); 00483 #endif 00484 00485 protected: 00486 void AddMemOperand(MachineInstr *MI, const MachineMemOperand &MO); 00487 00488 void EmitCrossRCCopy(SUnit *SU, DenseMap<SUnit*, unsigned> &VRBaseMap); 00489 00490 /// ForceUnitLatencies - Return true if all scheduling edges should be given a 00491 /// latency value of one. The default is to return false; schedulers may 00492 /// override this as needed. 00493 virtual bool ForceUnitLatencies() const { return false; } 00494 00495 private: 00496 /// EmitLiveInCopy - Emit a copy for a live in physical register. If the 00497 /// physical register has only a single copy use, then coalesced the copy 00498 /// if possible. 00499 void EmitLiveInCopy(MachineBasicBlock *MBB, 00500 MachineBasicBlock::iterator &InsertPos, 00501 unsigned VirtReg, unsigned PhysReg, 00502 const TargetRegisterClass *RC, 00503 DenseMap<MachineInstr*, unsigned> &CopyRegMap); 00504 00505 /// EmitLiveInCopies - If this is the first basic block in the function, 00506 /// and if it has live ins that need to be copied into vregs, emit the 00507 /// copies into the top of the block. 00508 void EmitLiveInCopies(MachineBasicBlock *MBB); 00509 }; 00510 00511 class SUnitIterator : public forward_iterator<SUnit, ptrdiff_t> { 00512 SUnit *Node; 00513 unsigned Operand; 00514 00515 SUnitIterator(SUnit *N, unsigned Op) : Node(N), Operand(Op) {} 00516 public: 00517 bool operator==(const SUnitIterator& x) const { 00518 return Operand == x.Operand; 00519 } 00520 bool operator!=(const SUnitIterator& x) const { return !operator==(x); } 00521 00522 const SUnitIterator &operator=(const SUnitIterator &I) { 00523 assert(I.Node == Node && "Cannot assign iterators to two different nodes!"); 00524 Operand = I.Operand; 00525 return *this; 00526 } 00527 00528 pointer operator*() const { 00529 return Node->Preds[Operand].getSUnit(); 00530 } 00531 pointer operator->() const { return operator*(); } 00532 00533 SUnitIterator& operator++() { // Preincrement 00534 ++Operand; 00535 return *this; 00536 } 00537 SUnitIterator operator++(int) { // Postincrement 00538 SUnitIterator tmp = *this; ++*this; return tmp; 00539 } 00540 00541 static SUnitIterator begin(SUnit *N) { return SUnitIterator(N, 0); } 00542 static SUnitIterator end (SUnit *N) { 00543 return SUnitIterator(N, (unsigned)N->Preds.size()); 00544 } 00545 00546 unsigned getOperand() const { return Operand; } 00547 const SUnit *getNode() const { return Node; } 00548 /// isCtrlDep - Test if this is not an SDep::Data dependence. 00549 bool isCtrlDep() const { 00550 return getSDep().isCtrl(); 00551 } 00552 bool isArtificialDep() const { 00553 return getSDep().isArtificial(); 00554 } 00555 const SDep &getSDep() const { 00556 return Node->Preds[Operand]; 00557 } 00558 }; 00559 00560 template <> struct GraphTraits<SUnit*> { 00561 typedef SUnit NodeType; 00562 typedef SUnitIterator ChildIteratorType; 00563 static inline NodeType *getEntryNode(SUnit *N) { return N; } 00564 static inline ChildIteratorType child_begin(NodeType *N) { 00565 return SUnitIterator::begin(N); 00566 } 00567 static inline ChildIteratorType child_end(NodeType *N) { 00568 return SUnitIterator::end(N); 00569 } 00570 }; 00571 00572 template <> struct GraphTraits<ScheduleDAG*> : public GraphTraits<SUnit*> { 00573 typedef std::vector<SUnit>::iterator nodes_iterator; 00574 static nodes_iterator nodes_begin(ScheduleDAG *G) { 00575 return G->SUnits.begin(); 00576 } 00577 static nodes_iterator nodes_end(ScheduleDAG *G) { 00578 return G->SUnits.end(); 00579 } 00580 }; 00581 00582 /// ScheduleDAGTopologicalSort is a class that computes a topological 00583 /// ordering for SUnits and provides methods for dynamically updating 00584 /// the ordering as new edges are added. 00585 /// 00586 /// This allows a very fast implementation of IsReachable, for example. 00587 /// 00588 class ScheduleDAGTopologicalSort { 00589 /// SUnits - A reference to the ScheduleDAG's SUnits. 00590 std::vector<SUnit> &SUnits; 00591 00592 /// Index2Node - Maps topological index to the node number. 00593 std::vector<int> Index2Node; 00594 /// Node2Index - Maps the node number to its topological index. 00595 std::vector<int> Node2Index; 00596 /// Visited - a set of nodes visited during a DFS traversal. 00597 BitVector Visited; 00598 00599 /// DFS - make a DFS traversal and mark all nodes affected by the 00600 /// edge insertion. These nodes will later get new topological indexes 00601 /// by means of the Shift method. 00602 void DFS(const SUnit *SU, int UpperBound, bool& HasLoop); 00603 00604 /// Shift - reassign topological indexes for the nodes in the DAG 00605 /// to preserve the topological ordering. 00606 void Shift(BitVector& Visited, int LowerBound, int UpperBound); 00607 00608 /// Allocate - assign the topological index to the node n. 00609 void Allocate(int n, int index); 00610 00611 public: 00612 explicit ScheduleDAGTopologicalSort(std::vector<SUnit> &SUnits); 00613 00614 /// InitDAGTopologicalSorting - create the initial topological 00615 /// ordering from the DAG to be scheduled. 00616 void InitDAGTopologicalSorting(); 00617 00618 /// IsReachable - Checks if SU is reachable from TargetSU. 00619 bool IsReachable(const SUnit *SU, const SUnit *TargetSU); 00620 00621 /// WillCreateCycle - Returns true if adding an edge from SU to TargetSU 00622 /// will create a cycle. 00623 bool WillCreateCycle(SUnit *SU, SUnit *TargetSU); 00624 00625 /// AddPred - Updates the topological ordering to accomodate an edge 00626 /// to be added from SUnit X to SUnit Y. 00627 void AddPred(SUnit *Y, SUnit *X); 00628 00629 /// RemovePred - Updates the topological ordering to accomodate an 00630 /// an edge to be removed from the specified node N from the predecessors 00631 /// of the current node M. 00632 void RemovePred(SUnit *M, SUnit *N); 00633 00634 typedef std::vector<int>::iterator iterator; 00635 typedef std::vector<int>::const_iterator const_iterator; 00636 iterator begin() { return Index2Node.begin(); } 00637 const_iterator begin() const { return Index2Node.begin(); } 00638 iterator end() { return Index2Node.end(); } 00639 const_iterator end() const { return Index2Node.end(); } 00640 00641 typedef std::vector<int>::reverse_iterator reverse_iterator; 00642 typedef std::vector<int>::const_reverse_iterator const_reverse_iterator; 00643 reverse_iterator rbegin() { return Index2Node.rbegin(); } 00644 const_reverse_iterator rbegin() const { return Index2Node.rbegin(); } 00645 reverse_iterator rend() { return Index2Node.rend(); } 00646 const_reverse_iterator rend() const { return Index2Node.rend(); } 00647 }; 00648 } 00649 00650 #endif
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