LLVM API Documentation

LoopDeletion.cpp

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00001 //===- LoopDeletion.cpp - Dead Loop Deletion Pass ---------------===//
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 //
00010 // This file implements the Dead Loop Deletion Pass. This pass is responsible
00011 // for eliminating loops with non-infinite computable trip counts that have no
00012 // side effects or volatile instructions, and do not contribute to the
00013 // computation of the function's return value.
00014 //
00015 //===----------------------------------------------------------------------===//
00016 
00017 #define DEBUG_TYPE "loop-delete"
00018 
00019 #include "llvm/Transforms/Scalar.h"
00020 #include "llvm/Analysis/LoopPass.h"
00021 #include "llvm/Analysis/ScalarEvolution.h"
00022 #include "llvm/ADT/Statistic.h"
00023 #include "llvm/ADT/SmallVector.h"
00024 
00025 using namespace llvm;
00026 
00027 STATISTIC(NumDeleted, "Number of loops deleted");
00028 
00029 namespace {
00030   class VISIBILITY_HIDDEN LoopDeletion : public LoopPass {
00031   public:
00032     static char ID; // Pass ID, replacement for typeid
00033     LoopDeletion() : LoopPass(&ID) {}
00034     
00035     // Possibly eliminate loop L if it is dead.
00036     bool runOnLoop(Loop* L, LPPassManager& LPM);
00037     
00038     bool SingleDominatingExit(Loop* L,
00039                               SmallVector<BasicBlock*, 4>& exitingBlocks);
00040     bool IsLoopDead(Loop* L, SmallVector<BasicBlock*, 4>& exitingBlocks,
00041                     SmallVector<BasicBlock*, 4>& exitBlocks);
00042     bool IsLoopInvariantInst(Instruction *I, Loop* L);
00043     
00044     virtual void getAnalysisUsage(AnalysisUsage& AU) const {
00045       AU.addRequired<ScalarEvolution>();
00046       AU.addRequired<DominatorTree>();
00047       AU.addRequired<LoopInfo>();
00048       AU.addRequiredID(LoopSimplifyID);
00049       AU.addRequiredID(LCSSAID);
00050       
00051       AU.addPreserved<ScalarEvolution>();
00052       AU.addPreserved<DominatorTree>();
00053       AU.addPreserved<LoopInfo>();
00054       AU.addPreservedID(LoopSimplifyID);
00055       AU.addPreservedID(LCSSAID);
00056     }
00057   };
00058 }
00059   
00060 char LoopDeletion::ID = 0;
00061 static RegisterPass<LoopDeletion> X("loop-deletion", "Delete dead loops");
00062 
00063 LoopPass* llvm::createLoopDeletionPass() {
00064   return new LoopDeletion();
00065 }
00066 
00067 /// SingleDominatingExit - Checks that there is only a single blocks that 
00068 /// branches out of the loop, and that it also g the latch block.  Loops
00069 /// with multiple or non-latch-dominating exiting blocks could be dead, but we'd
00070 /// have to do more extensive analysis to make sure, for instance, that the 
00071 /// control flow logic involved was or could be made loop-invariant.
00072 bool LoopDeletion::SingleDominatingExit(Loop* L,
00073                                    SmallVector<BasicBlock*, 4>& exitingBlocks) {
00074   
00075   if (exitingBlocks.size() != 1)
00076     return false;
00077   
00078   BasicBlock* latch = L->getLoopLatch();
00079   if (!latch)
00080     return false;
00081   
00082   DominatorTree& DT = getAnalysis<DominatorTree>();
00083   return DT.dominates(exitingBlocks[0], latch);
00084 }
00085 
00086 /// IsLoopInvariantInst - Checks if an instruction is invariant with respect to
00087 /// a loop, which is defined as being true if all of its operands are defined
00088 /// outside of the loop.  These instructions can be hoisted out of the loop
00089 /// if their results are needed.  This could be made more aggressive by
00090 /// recursively checking the operands for invariance, but it's not clear that
00091 /// it's worth it.
00092 bool LoopDeletion::IsLoopInvariantInst(Instruction *I, Loop* L)  {
00093   // PHI nodes are not loop invariant if defined in  the loop.
00094   if (isa<PHINode>(I) && L->contains(I->getParent()))
00095     return false;
00096     
00097   // The instruction is loop invariant if all of its operands are loop-invariant
00098   for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
00099     if (!L->isLoopInvariant(I->getOperand(i)))
00100       return false;
00101   
00102   // If we got this far, the instruction is loop invariant!
00103   return true;
00104 }
00105 
00106 /// IsLoopDead - Determined if a loop is dead.  This assumes that we've already
00107 /// checked for unique exit and exiting blocks, and that the code is in LCSSA
00108 /// form.
00109 bool LoopDeletion::IsLoopDead(Loop* L,
00110                               SmallVector<BasicBlock*, 4>& exitingBlocks,
00111                               SmallVector<BasicBlock*, 4>& exitBlocks) {
00112   BasicBlock* exitingBlock = exitingBlocks[0];
00113   BasicBlock* exitBlock = exitBlocks[0];
00114   
00115   // Make sure that all PHI entries coming from the loop are loop invariant.
00116   // Because the code is in LCSSA form, any values used outside of the loop
00117   // must pass through a PHI in the exit block, meaning that this check is
00118   // sufficient to guarantee that no loop-variant values are used outside
00119   // of the loop.
00120   BasicBlock::iterator BI = exitBlock->begin();
00121   while (PHINode* P = dyn_cast<PHINode>(BI)) {
00122     Value* incoming = P->getIncomingValueForBlock(exitingBlock);
00123     if (Instruction* I = dyn_cast<Instruction>(incoming))
00124       if (!IsLoopInvariantInst(I, L))
00125         return false;
00126       
00127     BI++;
00128   }
00129   
00130   // Make sure that no instructions in the block have potential side-effects.
00131   // This includes instructions that could write to memory, and loads that are
00132   // marked volatile.  This could be made more aggressive by using aliasing
00133   // information to identify readonly and readnone calls.
00134   for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
00135        LI != LE; ++LI) {
00136     for (BasicBlock::iterator BI = (*LI)->begin(), BE = (*LI)->end();
00137          BI != BE; ++BI) {
00138       if (BI->mayWriteToMemory())
00139         return false;
00140       else if (LoadInst* L = dyn_cast<LoadInst>(BI))
00141         if (L->isVolatile())
00142           return false;
00143     }
00144   }
00145   
00146   return true;
00147 }
00148 
00149 /// runOnLoop - Remove dead loops, by which we mean loops that do not impact the
00150 /// observable behavior of the program other than finite running time.  Note 
00151 /// we do ensure that this never remove a loop that might be infinite, as doing
00152 /// so could change the halting/non-halting nature of a program.
00153 /// NOTE: This entire process relies pretty heavily on LoopSimplify and LCSSA
00154 /// in order to make various safety checks work.
00155 bool LoopDeletion::runOnLoop(Loop* L, LPPassManager& LPM) {
00156   // We can only remove the loop if there is a preheader that we can 
00157   // branch from after removing it.
00158   BasicBlock* preheader = L->getLoopPreheader();
00159   if (!preheader)
00160     return false;
00161   
00162   // We can't remove loops that contain subloops.  If the subloops were dead,
00163   // they would already have been removed in earlier executions of this pass.
00164   if (L->begin() != L->end())
00165     return false;
00166   
00167   SmallVector<BasicBlock*, 4> exitingBlocks;
00168   L->getExitingBlocks(exitingBlocks);
00169   
00170   SmallVector<BasicBlock*, 4> exitBlocks;
00171   L->getUniqueExitBlocks(exitBlocks);
00172   
00173   // We require that the loop only have a single exit block.  Otherwise, we'd
00174   // be in the situation of needing to be able to solve statically which exit
00175   // block will be branched to, or trying to preserve the branching logic in
00176   // a loop invariant manner.
00177   if (exitBlocks.size() != 1)
00178     return false;
00179   
00180   // Loops with multiple exits or exits that don't dominate the latch
00181   // are too complicated to handle correctly.
00182   if (!SingleDominatingExit(L, exitingBlocks))
00183     return false;
00184   
00185   // Finally, we have to check that the loop really is dead.
00186   if (!IsLoopDead(L, exitingBlocks, exitBlocks))
00187     return false;
00188   
00189   // Don't remove loops for which we can't solve the trip count.
00190   // They could be infinite, in which case we'd be changing program behavior.
00191   ScalarEvolution& SE = getAnalysis<ScalarEvolution>();
00192   SCEVHandle S = SE.getIterationCount(L);
00193   if (isa<SCEVCouldNotCompute>(S))
00194     return false;
00195   
00196   // Now that we know the removal is safe, remove the loop by changing the
00197   // branch from the preheader to go to the single exit block.  
00198   BasicBlock* exitBlock = exitBlocks[0];
00199   BasicBlock* exitingBlock = exitingBlocks[0];
00200   
00201   // Because we're deleting a large chunk of code at once, the sequence in which
00202   // we remove things is very important to avoid invalidation issues.  Don't
00203   // mess with this unless you have good reason and know what you're doing.
00204   
00205   // Move simple loop-invariant expressions out of the loop, since they
00206   // might be needed by the exit phis.
00207   for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
00208        LI != LE; ++LI)
00209     for (BasicBlock::iterator BI = (*LI)->begin(), BE = (*LI)->end();
00210          BI != BE; ) {
00211       Instruction* I = BI++;
00212       if (!I->use_empty() && IsLoopInvariantInst(I, L))
00213         I->moveBefore(preheader->getTerminator());
00214     }
00215   
00216   // Connect the preheader directly to the exit block.
00217   TerminatorInst* TI = preheader->getTerminator();
00218   TI->replaceUsesOfWith(L->getHeader(), exitBlock);
00219 
00220   // Rewrite phis in the exit block to get their inputs from
00221   // the preheader instead of the exiting block.
00222   BasicBlock::iterator BI = exitBlock->begin();
00223   while (PHINode* P = dyn_cast<PHINode>(BI)) {
00224     P->replaceUsesOfWith(exitingBlock, preheader);
00225     BI++;
00226   }
00227   
00228   // Update the dominator tree and remove the instructions and blocks that will
00229   // be deleted from the reference counting scheme.
00230   DominatorTree& DT = getAnalysis<DominatorTree>();
00231   SmallPtrSet<DomTreeNode*, 8> ChildNodes;
00232   for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
00233        LI != LE; ++LI) {
00234     // Move all of the block's children to be children of the preheader, which
00235     // allows us to remove the domtree entry for the block.
00236     ChildNodes.insert(DT[*LI]->begin(), DT[*LI]->end());
00237     for (SmallPtrSet<DomTreeNode*, 8>::iterator DI = ChildNodes.begin(),
00238          DE = ChildNodes.end(); DI != DE; ++DI)
00239       DT.changeImmediateDominator(*DI, DT[preheader]);
00240     
00241     ChildNodes.clear();
00242     DT.eraseNode(*LI);
00243     
00244     // Remove instructions that we're deleting from ScalarEvolution.
00245     for (BasicBlock::iterator BI = (*LI)->begin(), BE = (*LI)->end();
00246          BI != BE; ++BI)
00247       SE.deleteValueFromRecords(BI);
00248     
00249     SE.deleteValueFromRecords(*LI);
00250     
00251     // Remove the block from the reference counting scheme, so that we can
00252     // delete it freely later.
00253     (*LI)->dropAllReferences();
00254   }
00255   
00256   // Erase the instructions and the blocks without having to worry
00257   // about ordering because we already dropped the references.
00258   // NOTE: This iteration is safe because erasing the block does not remove its
00259   // entry from the loop's block list.  We do that in the next section.
00260   for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
00261        LI != LE; ++LI)
00262     (*LI)->eraseFromParent();
00263   
00264   // Finally, the blocks from loopinfo.  This has to happen late because
00265   // otherwise our loop iterators won't work.
00266   LoopInfo& loopInfo = getAnalysis<LoopInfo>();
00267   SmallPtrSet<BasicBlock*, 8> blocks;
00268   blocks.insert(L->block_begin(), L->block_end());
00269   for (SmallPtrSet<BasicBlock*,8>::iterator I = blocks.begin(),
00270        E = blocks.end(); I != E; ++I)
00271     loopInfo.removeBlock(*I);
00272   
00273   // The last step is to inform the loop pass manager that we've
00274   // eliminated this loop.
00275   LPM.deleteLoopFromQueue(L);
00276   
00277   NumDeleted++;
00278   
00279   return true;
00280 }



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