LLVM API Documentation

ELFWriter.h

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00001 //===-- ELFWriter.h - Target-independent ELF writer support -----*- C++ -*-===//
00002 //
00003 //                     The LLVM Compiler Infrastructure
00004 //
00005 // This file is distributed under the University of Illinois Open Source
00006 // License. See LICENSE.TXT for details.
00007 //
00008 //===----------------------------------------------------------------------===//
00009 //
00010 // This file defines the ELFWriter class.
00011 //
00012 //===----------------------------------------------------------------------===//
00013 
00014 #ifndef ELFWRITER_H
00015 #define ELFWRITER_H
00016 
00017 #include "llvm/CodeGen/MachineFunctionPass.h"
00018 #include <list>
00019 #include <map>
00020 
00021 namespace llvm {
00022   class GlobalVariable;
00023   class Mangler;
00024   class MachineCodeEmitter;
00025   class ELFCodeEmitter;
00026   class raw_ostream;
00027 
00028   /// ELFWriter - This class implements the common target-independent code for
00029   /// writing ELF files.  Targets should derive a class from this to
00030   /// parameterize the output format.
00031   ///
00032   class ELFWriter : public MachineFunctionPass {
00033     friend class ELFCodeEmitter;
00034   public:
00035     static char ID;
00036 
00037     MachineCodeEmitter &getMachineCodeEmitter() const {
00038       return *(MachineCodeEmitter*)MCE;
00039     }
00040 
00041     ELFWriter(raw_ostream &O, TargetMachine &TM);
00042     ~ELFWriter();
00043 
00044     typedef std::vector<unsigned char> DataBuffer;
00045 
00046   protected:
00047     /// Output stream to send the resultant object file to.
00048     ///
00049     raw_ostream &O;
00050 
00051     /// Target machine description.
00052     ///
00053     TargetMachine &TM;
00054 
00055     /// Mang - The object used to perform name mangling for this module.
00056     ///
00057     Mangler *Mang;
00058 
00059     /// MCE - The MachineCodeEmitter object that we are exposing to emit machine
00060     /// code for functions to the .o file.
00061     ELFCodeEmitter *MCE;
00062 
00063     //===------------------------------------------------------------------===//
00064     // Properties to be set by the derived class ctor, used to configure the
00065     // ELFWriter.
00066 
00067     // e_machine - This field is the target specific value to emit as the
00068     // e_machine member of the ELF header.
00069     unsigned short e_machine;
00070 
00071     // e_flags - The machine flags for the target.  This defaults to zero.
00072     unsigned e_flags;
00073 
00074     //===------------------------------------------------------------------===//
00075     // Properties inferred automatically from the target machine.
00076     //
00077 
00078     /// is64Bit/isLittleEndian - This information is inferred from the target
00079     /// machine directly, indicating whether to emit a 32- or 64-bit ELF file.
00080     bool is64Bit, isLittleEndian;
00081 
00082     /// doInitialization - Emit the file header and all of the global variables
00083     /// for the module to the ELF file.
00084     bool doInitialization(Module &M);
00085 
00086     bool runOnMachineFunction(MachineFunction &MF);
00087 
00088 
00089     /// doFinalization - Now that the module has been completely processed, emit
00090     /// the ELF file to 'O'.
00091     bool doFinalization(Module &M);
00092 
00093   private:
00094     // The buffer we accumulate the file header into.  Note that this should be
00095     // changed into something much more efficient later (and the bitcode writer
00096     // as well!).
00097     DataBuffer FileHeader;
00098 
00099     /// ELFSection - This struct contains information about each section that is
00100     /// emitted to the file.  This is eventually turned into the section header
00101     /// table at the end of the file.
00102     struct ELFSection {
00103       std::string Name;       // Name of the section.
00104       unsigned NameIdx;       // Index in .shstrtab of name, once emitted.
00105       unsigned Type;
00106       unsigned Flags;
00107       uint64_t Addr;
00108       unsigned Offset;
00109       unsigned Size;
00110       unsigned Link;
00111       unsigned Info;
00112       unsigned Align;
00113       unsigned EntSize;
00114 
00115       /// SectionIdx - The number of the section in the Section Table.
00116       ///
00117       unsigned short SectionIdx;
00118 
00119       /// SectionData - The actual data for this section which we are building
00120       /// up for emission to the file.
00121       DataBuffer SectionData;
00122 
00123       enum { SHT_NULL = 0, SHT_PROGBITS = 1, SHT_SYMTAB = 2, SHT_STRTAB = 3,
00124              SHT_RELA = 4, SHT_HASH = 5, SHT_DYNAMIC = 6, SHT_NOTE = 7,
00125              SHT_NOBITS = 8, SHT_REL = 9, SHT_SHLIB = 10, SHT_DYNSYM = 11 };
00126       enum { SHN_UNDEF = 0, SHN_ABS = 0xFFF1, SHN_COMMON = 0xFFF2 };
00127       enum {   // SHF - ELF Section Header Flags
00128         SHF_WRITE            = 1 << 0, // Writable
00129         SHF_ALLOC            = 1 << 1, // Mapped into the process addr space
00130         SHF_EXECINSTR        = 1 << 2, // Executable
00131         SHF_MERGE            = 1 << 4, // Might be merged if equal
00132         SHF_STRINGS          = 1 << 5, // Contains null-terminated strings
00133         SHF_INFO_LINK        = 1 << 6, // 'sh_info' contains SHT index
00134         SHF_LINK_ORDER       = 1 << 7, // Preserve order after combining
00135         SHF_OS_NONCONFORMING = 1 << 8, // nonstandard OS support required
00136         SHF_GROUP            = 1 << 9, // Section is a member of a group
00137         SHF_TLS              = 1 << 10 // Section holds thread-local data
00138       };
00139 
00140       ELFSection(const std::string &name)
00141         : Name(name), Type(0), Flags(0), Addr(0), Offset(0), Size(0),
00142           Link(0), Info(0), Align(0), EntSize(0) {
00143       }
00144     };
00145 
00146     /// SectionList - This is the list of sections that we have emitted to the
00147     /// file.  Once the file has been completely built, the section header table
00148     /// is constructed from this info.
00149     std::list<ELFSection> SectionList;
00150     unsigned NumSections;   // Always = SectionList.size()
00151 
00152     /// SectionLookup - This is a mapping from section name to section number in
00153     /// the SectionList.
00154     std::map<std::string, ELFSection*> SectionLookup;
00155 
00156     /// getSection - Return the section with the specified name, creating a new
00157     /// section if one does not already exist.
00158     ELFSection &getSection(const std::string &Name,
00159                            unsigned Type, unsigned Flags = 0) {
00160       ELFSection *&SN = SectionLookup[Name];
00161       if (SN) return *SN;
00162 
00163       SectionList.push_back(Name);
00164       SN = &SectionList.back();
00165       SN->SectionIdx = NumSections++;
00166       SN->Type = Type;
00167       SN->Flags = Flags;
00168       return *SN;
00169     }
00170 
00171     ELFSection &getDataSection() {
00172       return getSection(".data", ELFSection::SHT_PROGBITS,
00173                         ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC);
00174     }
00175     ELFSection &getBSSSection() {
00176       return getSection(".bss", ELFSection::SHT_NOBITS,
00177                         ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC);
00178     }
00179 
00180     /// ELFSym - This struct contains information about each symbol that is
00181     /// added to logical symbol table for the module.  This is eventually
00182     /// turned into a real symbol table in the file.
00183     struct ELFSym {
00184       const GlobalValue *GV;    // The global value this corresponds to.
00185       unsigned NameIdx;         // Index in .strtab of name, once emitted.
00186       uint64_t Value;
00187       unsigned Size;
00188       unsigned char Info;
00189       unsigned char Other;
00190       unsigned short SectionIdx;
00191 
00192       enum { STB_LOCAL = 0, STB_GLOBAL = 1, STB_WEAK = 2 };
00193       enum { STT_NOTYPE = 0, STT_OBJECT = 1, STT_FUNC = 2, STT_SECTION = 3,
00194              STT_FILE = 4 };
00195       ELFSym(const GlobalValue *gv) : GV(gv), Value(0), Size(0), Info(0),
00196                                       Other(0), SectionIdx(0) {}
00197 
00198       void SetBind(unsigned X) {
00199         assert(X == (X & 0xF) && "Bind value out of range!");
00200         Info = (Info & 0x0F) | (X << 4);
00201       }
00202       void SetType(unsigned X) {
00203         assert(X == (X & 0xF) && "Type value out of range!");
00204         Info = (Info & 0xF0) | X;
00205       }
00206     };
00207 
00208     /// SymbolTable - This is the list of symbols we have emitted to the file.
00209     /// This actually gets rearranged before emission to the file (to put the
00210     /// local symbols first in the list).
00211     std::vector<ELFSym> SymbolTable;
00212 
00213     // As we complete the ELF file, we need to update fields in the ELF header
00214     // (e.g. the location of the section table).  These members keep track of
00215     // the offset in ELFHeader of these various pieces to update and other
00216     // locations in the file.
00217     unsigned ELFHeader_e_shoff_Offset;     // e_shoff    in ELF header.
00218     unsigned ELFHeader_e_shstrndx_Offset;  // e_shstrndx in ELF header.
00219     unsigned ELFHeader_e_shnum_Offset;     // e_shnum    in ELF header.
00220   private:
00221     void EmitGlobal(GlobalVariable *GV);
00222 
00223     void EmitSymbolTable();
00224 
00225     void EmitSectionTableStringTable();
00226     void OutputSectionsAndSectionTable();
00227   };
00228 }
00229 
00230 #endif



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