LLVM API Documentation
00001 //===--- Allocator.cpp - Simple memory allocation abstraction -------------===// 00002 // 00003 // The LLVM Compiler Infrastructure 00004 // 00005 // This file is distributed under the University of Illinois Open Source 00006 // License. See LICENSE.TXT for details. 00007 // 00008 //===----------------------------------------------------------------------===// 00009 // 00010 // This file implements the BumpPtrAllocator interface. 00011 // 00012 //===----------------------------------------------------------------------===// 00013 00014 #include "llvm/Support/Allocator.h" 00015 #include "llvm/Support/Recycler.h" 00016 #include "llvm/Support/DataTypes.h" 00017 #include "llvm/Support/Streams.h" 00018 #include <ostream> 00019 using namespace llvm; 00020 00021 //===----------------------------------------------------------------------===// 00022 // MemRegion class implementation 00023 //===----------------------------------------------------------------------===// 00024 00025 namespace { 00026 /// MemRegion - This is one chunk of the BumpPtrAllocator. 00027 class MemRegion { 00028 unsigned RegionSize; 00029 MemRegion *Next; 00030 char *NextPtr; 00031 public: 00032 void Init(unsigned size, unsigned Alignment, MemRegion *next) { 00033 RegionSize = size; 00034 Next = next; 00035 NextPtr = (char*)(this+1); 00036 00037 // Align NextPtr. 00038 NextPtr = (char*)((intptr_t)(NextPtr+Alignment-1) & 00039 ~(intptr_t)(Alignment-1)); 00040 } 00041 00042 const MemRegion *getNext() const { return Next; } 00043 unsigned getNumBytesAllocated() const { 00044 return NextPtr-(const char*)this; 00045 } 00046 00047 /// Allocate - Allocate and return at least the specified number of bytes. 00048 /// 00049 void *Allocate(size_t AllocSize, size_t Alignment, MemRegion **RegPtr) { 00050 00051 char* Result = (char*) (((uintptr_t) (NextPtr+Alignment-1)) 00052 & ~((uintptr_t) Alignment-1)); 00053 00054 // Speculate the new value of NextPtr. 00055 char* NextPtrTmp = Result + AllocSize; 00056 00057 // If we are still within the current region, return Result. 00058 if (unsigned (NextPtrTmp - (char*) this) <= RegionSize) { 00059 NextPtr = NextPtrTmp; 00060 return Result; 00061 } 00062 00063 // Otherwise, we have to allocate a new chunk. Create one twice as big as 00064 // this one. 00065 MemRegion *NewRegion = (MemRegion *)malloc(RegionSize*2); 00066 NewRegion->Init(RegionSize*2, Alignment, this); 00067 00068 // Update the current "first region" pointer to point to the new region. 00069 *RegPtr = NewRegion; 00070 00071 // Try allocating from it now. 00072 return NewRegion->Allocate(AllocSize, Alignment, RegPtr); 00073 } 00074 00075 /// Deallocate - Recursively release all memory for this and its next regions 00076 /// to the system. 00077 void Deallocate() { 00078 MemRegion *next = Next; 00079 free(this); 00080 if (next) 00081 next->Deallocate(); 00082 } 00083 00084 /// DeallocateAllButLast - Recursively release all memory for this and its 00085 /// next regions to the system stopping at the last region in the list. 00086 /// Returns the pointer to the last region. 00087 MemRegion *DeallocateAllButLast() { 00088 MemRegion *next = Next; 00089 if (!next) 00090 return this; 00091 free(this); 00092 return next->DeallocateAllButLast(); 00093 } 00094 }; 00095 } 00096 00097 //===----------------------------------------------------------------------===// 00098 // BumpPtrAllocator class implementation 00099 //===----------------------------------------------------------------------===// 00100 00101 BumpPtrAllocator::BumpPtrAllocator() { 00102 TheMemory = malloc(4096); 00103 ((MemRegion*)TheMemory)->Init(4096, 1, 0); 00104 } 00105 00106 BumpPtrAllocator::~BumpPtrAllocator() { 00107 ((MemRegion*)TheMemory)->Deallocate(); 00108 } 00109 00110 void BumpPtrAllocator::Reset() { 00111 MemRegion *MRP = (MemRegion*)TheMemory; 00112 MRP = MRP->DeallocateAllButLast(); 00113 MRP->Init(4096, 1, 0); 00114 TheMemory = MRP; 00115 } 00116 00117 void *BumpPtrAllocator::Allocate(size_t Size, size_t Align) { 00118 MemRegion *MRP = (MemRegion*)TheMemory; 00119 void *Ptr = MRP->Allocate(Size, Align, &MRP); 00120 TheMemory = MRP; 00121 return Ptr; 00122 } 00123 00124 void BumpPtrAllocator::PrintStats() const { 00125 unsigned BytesUsed = 0; 00126 unsigned NumRegions = 0; 00127 const MemRegion *R = (MemRegion*)TheMemory; 00128 for (; R; R = R->getNext(), ++NumRegions) 00129 BytesUsed += R->getNumBytesAllocated(); 00130 00131 cerr << "\nNumber of memory regions: " << NumRegions << "\n"; 00132 cerr << "Bytes allocated: " << BytesUsed << "\n"; 00133 } 00134 00135 void llvm::PrintRecyclerStats(size_t Size, 00136 size_t Align, 00137 size_t FreeListSize) { 00138 cerr << "Recycler element size: " << Size << '\n'; 00139 cerr << "Recycler element alignment: " << Align << '\n'; 00140 cerr << "Number of elements free for recycling: " << FreeListSize << '\n'; 00141 }